Karon Stewart, LLC. We believe in making mathematics accessible and enjoyable. Edutainment. Our flagship product, The Linear Algebra Game, offers engaging ways to grasp complex concepts in linear algebra.
The Linear Algebra Game Deck (54 Cards)
🌟 OBJECTIVE
Make connections between different representations of the same mathematical relationship by matching:
Play by matching 2, 3, 4, or all 5 representations. The more complete the match, the more points you earn!
🎮 GAME SETUP
Deck Composition (54 cards):
Players: 1 to 4
Ages: Middle school and up
Play Time: 10–30 minutes
🤖 HOW TO PLAY
For 2–4 Players
1. Shuffle all cards and deal 7 to each player.
2. Place the remaining cards face down as the draw pile.
3. Turn one card face up to start the discard pile.
On your turn:
Wild Cards: Use to fill in for any card type (limit: one per match). Replace later if the actual card is drawn.
End of Game:
Scoring:
Of course, you can always make up your own games, especially if you are familiar with games like Spades, Pitty-pat, Solitaire, and Go fish.
Illinois State standards
Students grasp the concept of a function as a rule that assigns to each input exactly one output. They understand that functions describe situations where one quantity determines another. They can translate among representations and partial representations of functions (noting that tabular and graphical representation may be partial representations), and they describe how aspects of the function are reflected in the different representations. (Illinois State Board of Education, 2021)
Grades 6–8 Expectations:
In grades 6–8 each and every student should–
References
Illinois State Board of Education. (2021). Illinois learning standards for mathematics. https://www.isbe.net/Pages/Illinois-Learning-Standards.aspxNational Council of Teachers of Mathematics. Principles and Standards for School Mathematics: Algebra. Reston, VA: NCTM, 2000. https://www.nctm.org/standards-and-positions/principles-and-standards/algebra/.
Sometimes a mistake is just math’s way of saying, “Let’s dig deeper.”
When we printed our game deck, we accidentally included both x − 10 = y and 10 − x = y. At first, we thought, “Oops! That’s a duplicate with a twist.” But then… 💡
These two cards aren’t mistakes—they’re mirror images with meaning.
📏 They look similar.
📉 They graph differently.
🎯 They tell very different stories about how numbers move and grow.
So we decided to keep both. Why?
Because 10 − x flips the story. What happens when the input increases? In one, the output grows. In the other, the output shrinks.
We call this our “X-tra Card”—the perfect teachable moment hiding in plain sight. It’s a bonus that reminds us:
“In math, even your missteps can take you somewhere brilliant.”
Objective: Students will understand the difference between x − 10 = y and 10 − x = y by comparing inputs, outputs, and graphs.
Wrap-Up:
These equations aren’t the same—they mirror each other across the line x = 10. One is decreasing, the other is increasing. It's a great lead-in to symmetry and inverse thinking.
Objective: Students will explore how the position of x changes the result and what that means for expressions and real-world problems.
Activity:
Discussion Prompt:
Takeaway:
Order matters in subtraction. The story changes with the structure.
Objective: Introduce negative numbers using the difference between x − 10 and 10 − x.
Use a number line or thermometer. Ask:
“If it’s 10 degrees and it drops by x, what happens?”
“If it’s x degrees and you drop to 10, what happens?”
Activity:
Final Reflection:
Thx!
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